Enum rstml::node::NodeName

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pub enum NodeName {
    Path(ExprPath),
    Punctuated(Punctuated<NodeNameFragment, Punct>),
    Block(Block),
}
Expand description

Name of the node.

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Path(ExprPath)

A plain identifier like div is a path of length 1, e.g. <div />. Can be separated by double colons, e.g. <foo::bar />.

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Punctuated(Punctuated<NodeNameFragment, Punct>)

Name separated by punctuation, e.g. <div data-foo="bar" /> or <div data:foo="bar" />.

It is fully compatible with SGML (ID/NAME) tokens format. Which is described as follow: ID and NAME tokens must begin with a letter ([A-Za-z]) and may be followed by any number of letters, digits ([0-9]), hyphens (“-”), underscores (“_”), colons (“:”), and periods (“.”).

Support more than one punctuation in series, in this case NodeNameFragment::Empty would be used.

Note: that punct and NodeNameFragment has different Spans and IDE (rust-analyzer/idea) can controll them independently. So if one needs to add semantic highlight or go-to definition to entire NodeName it should emit helper statements for each Punct and NodeNameFragment (excludeing Empty fragment).

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Block(Block)

Arbitrary rust code in braced {} blocks.

Implementations§

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impl NodeName

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pub fn is_block(&self) -> bool

Returns true if NodeName parsed as block of code.

Example: {“Foo”}

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pub fn is_dashed(&self) -> bool

Returns true if NodeName is dash seperated.

Example: foo-bar

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pub fn is_wildcard(&self) -> bool

Returns true if NodeName is wildcard ident.

Example: _

Trait Implementations§

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impl Clone for NodeName

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fn clone(&self) -> NodeName

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeName

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for NodeName

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Parse for NodeName

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fn parse(input: ParseStream<'_>) -> Result<Self>

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impl PartialEq for NodeName

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fn eq(&self, other: &NodeName) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToTokens for NodeName

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fn to_tokens(&self, tokens: &mut TokenStream)

Write self to the given TokenStream. Read more
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fn to_token_stream(&self) -> TokenStream

Convert self directly into a TokenStream object. Read more
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fn into_token_stream(self) -> TokenStream
where Self: Sized,

Convert self directly into a TokenStream object. Read more
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impl TryFrom<&NodeName> for Block

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(node: &NodeName) -> Result<Self, Self::Error>

Performs the conversion.

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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